Flash game extension of the computer and asked most these days. Flash games can be of various types of adventure, action, mystery, etc., is of interest to resolve the player level of play. Computer games have replaced traditional games.
Flash Games is easy and many people develop their own games in flash and work on their sites. Flash game result is highly dependent on its plan from the start of the competition at all levels and in the end. Everyone who loves Flash, always hope for the development of the existing game. People always want to play a new game and the game is a game ahead.
There are many things that play in creating flash games, such as the rights of people who play games regularly, and change the necessary modifications in the existing set, the feedback to make the game more interesting and Flash games, etc. are have created and developed to take into account this factor. Even the plot of flash games that have had to learn to abstract the interest of the players in the game and plot. These things will certainly help in creating flash games are well developed and interesting with a good plot in Flash games has led to a new era of computer games with the improvements to the players. The games may not be copied flash games (флеш игры) available.
Immense destruction, beautiful graphics, a chilling and plausible story. Want this in a strategy game in real time? Massive Entertainment World in Conflict offers all this and more. World in Conflict (WIC) is carried out in 1989, after the Cold War became the Third World. The single player plot puts you in command of a company of U.S. troops try to control the Soviet invasion of Seattle. WIC is worthy of his title as Strategy Game of the Year 2007.
Single player puts you in the role of Lieutenant Parker, as the Soviets invade Seattle. WIC is not a typical RTS without base building or resource management. Once the units are destroyed, their points in time back to the pool so you can buy additional units. Most units also have an offensive and defensive power, giving them an extra boost when needed. The other main point of interest in tactical aid. If you fight the enemy and take control of the points you get AA points that can be used for radar scans, artillery barrages and air strikes. It is very satisfying for artillery can be seen on the enemy troops, or walk right into the line of fire antitank clock. Most dedicated servers, personally, did not accept, so you always play on servers. The multiplayer mode is on its task to choose between infantry, armor, air and support. Infantry and armored speak for themselves, the air you can control the helicopters, and the support it provides powerful artillery and anti-aircraft units. Different game modes: domination, more control points will take the enemy assault, where one side attacks the other control points and switches to the defense on the same card, and pull the war where a team must have a row of control points on a front pushing forward. The unprecedented level of destruction, with up to 16 players throw in dozens of air strikes and artillery on the stage beautifully. Tactical nuclear weapons are sometimes seen.
I will not lie, when I first saw the WIC program, I was very excited because it looked like the veteran player RTS to achieve. I love the story, I love multiplayer, I love the graphics, and I love the game. This is just a great game. If you are looking for in the genre of RTS, this is an ideal game for beginners to learn. If you are a veteran real-time strategy and looking for some more great content WIC will use its in good shape. I recommend World in Conflict, and play time.